Character Animation Series: Hair, Fur & Muscle Sim
Character Animation Series: Hair, Fur & Muscle Simulation CD Course
This affordable self paced CD course was created to cover Hair, Fur and Muscle simulation techniques with 3D Studio Max. These simulation systems are used worldwide by professionals for doing rapid character animation.
This study material was prepared by experienced faculty with years of design experience. This unique quick reference tutorial guide will help students learn the complete process of hair, fur and muscle simulation quickly & easily.
This course is divided into two parts.
1. Hair and Fur Simulation
Hairfx is a production-proven hair creation and simulation system for 3ds max. It provides you with a multitude of advanced tools for creating realistic hair and fur, and simulating their movement.
With hair creation and simulation, it has always been difficult to achieve good results in a reasonable time frame. Getting hair to look believable is a hard task on its own. Having that hair animate believably can be even harder.
Hairfx makes creating and animating realistic hair and fur a reality. This video training CD-ROM will cover all the necessary exercises in detail and will help user in developing excellent hair/fur effects in no time.
Introduction to Hair/Fur technology
- Working with add-on system
- Introduction to workflow
- Creating fur on an object
- Setting fur thickness
- Working with curliness
- Using length for Fur
- Working with density to create dense fur
- Introduction to shading & geometry
- Working with hair shadow map
- Introduction to wavewind object
- Creating dynamic fur
- Collusion hetection with hair / fur
- Working with Face/Material id
Fur Exercises
- Beared Male
- Grass
- Hairy Leg
Hair Exercises
- Creating a Towel
- Hairs on Head 1
- Hairs on Head 2
- Hairs on Head 3
2. Muscle Simulations
Muscle simulations and deformation is the most important technology for a character animator to learn and implement. With the latest muscle simulation toolkits one can easily create high quality muscle driven animation.
You can bring you characters / creatures to real-life by adding realistic bulging, wobbling and sub-surface deformations.
One can easily add muscles can to their character's /creatures existing skeleton rig or Biped structure, and will squash, stretch, bend and jiggle as your character moves. This training material covers the complete technology and working procedure using 3D Studio Max and Hercules.
Learning Topics
- Introduction to muscle animation
- Advantages of muscle animation
- Working with muscle primitives
- Using profile curve for muscle
- Muscle deformation
- Introduction to muscle manager
- Mirroring muscle objects
- Using muscle simulation with Max Bones
- Adjustments and working with Influence Factor
- Muscle and skinning
- Adjustments (Influence / Smoothing / Push)
- Skinning example with Bones
- Skinning example with Biped
What's included on the CD
High Resolution training video tutorials on developing realistic hair and fur using Hairfx with 3D Studio Max.
Also, more high resolution training video tutorials on developing realistic charcters or monsters using Muscle Simulation Technology within 3D Studio Max and demo version of Hercules.
Order on-line or call (800) 321-2155 and ask for
product 02-458!